Programming and Planning Checklist
Framework for Engagement with Mathematics (Word Doc below) is a product of my research on student engagement and is a useful tool for planning mathematics learning.
Reflecting on Games in Mathematics A set of student reflection prompts based on the Framework for Engagement with Mathematics for use when games are used in mathematics lessons.
Engaging Maths Circle Geometry This is a hands-on, engaging and open-ended task that can be used to link geometry to measurement concepts while promoting the use of mathematical language and reasoning.
Unifix Grab: A hands-on task to teach averages. Suitable for Grades 4 – 8 but can be adapted to suit younger students.
Getting To Know You Mathematically activity
Final report for my research project on the use of financial literacy to improve student engagement with mathematics.
My latest research report evaluating the Matific resources and their ability to improve student engagement. The report includes units of work that incorporate the Matific episodes.
FREE PD session.
This session is a recorded version of a presentation I did at the AAMT Connect with Maths Day on the 18th March 2016, on Engaging Contemporary Learners with Mathematics
FREE iPad Book
A free resource with lots of teaching ideas. Over 120 apps are listed for use in mathematics teaching and learning.
An addition grid with a range of investigations that promote the identifying and describing of patterns, an essential part of the problem solving process.
A mathematical investigation based on the context of a forgotten mobile phone password.
A great range of activities to keep students engaged at the end of the year!
Free game instructions, gameboard, and blank template so students can design their own games.
A game that promotes multiplicative thinking using arrays.
Two games that use pattern blocks to help to build students’ understanding of place value.